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  Top Ten Tips for Correct C++ Coding

Brian Overland, long-time Microsoft veteran and author of C++ Without Fear: A Beginner's Guide That Makes You Feel Smart, 2nd Edition, shares 10 of his most hard-earned, time-saving insights from decades of writing and debugging C++ code.My first introduction to the C family of languages was decades ago (yes, I know this dates me horribly). Later I learned C++. I wish someone back then had steered me around the most obvious potholes; it might have saved me hundreds of frustrating hours.I ca...

   C++,Tips,Top,Ten,Magic number,Integer di     2011-09-03 10:58:35

  Handling Plugins In PHP

A common problem that developers face when building applications is how to allow the application to be "plug-able" at runtime.  Meaning, to allow non-core code to modify the way an application is processed at runtime.  There are a lot of different ways that this can be done, and lots of examples of it in real life.  Over a year ago, I wrote a StackOverflow Answer on this topic.  However, I think it deserves another look.  So let's look at some patterns and common im...

   PHP,Plugin,Handling     2012-03-11 13:18:39

  Notes on Programming in C

Introduction       Kernighan and Plauger's The Elements of Programming Style was an important and rightly influential book.  But sometimes I feel its concise rules were taken as a cookbook approach to good style instead of the succinct expression of a philosophy they were meant to be.  If the book claims that variable names should be chosen meaningfully, doesn't it then follow that variables whose names are small essays on their use are even better?  Isn't MaximumV...

   C,Notes,Tips     2011-12-09 07:55:47

  Functional Programming in C++

Probably everyone reading this has heard “functional programming” put forth as something that is supposed to bring benefits to software development, or even heard it touted as a silver bullet.  However, a trip to Wikipedia for some more information can be initially off-putting, with early references to lambda calculus and formal systems.  It isn’t immediately clear what that has to do with writing better software. My pragmatic summary:  A large fraction of th...

   C++,Functional programming     2012-04-28 06:16:37

  Best “must know” open sources to build the new Web

Here the dump of my ultimate collection of online Web development resources and directory, oriented for the Front-End user Interface (UI). HTML5 and all related open standards are moving fast, but for now, building a whole Website/WebApp on top of that can be very inconsistent, especially across various browsers experiences.   So… how to embrace new awesome web technologies ? Now, as Web Developers and Designers, we have to build on top of more stable framework. It’s her...

   Open source,Wbesite,Web application,HTML     2011-06-09 03:10:24

  HTML5 and Accessibility

Accessibility for people with disabilities is a legal responsibility in many countries. It's also the right thing to do, and one of the characteristics distinguishing professional developers from the WWWs: WYSIWYG-wielding wannabes. But for many, accessibility has been a somewhat black art, requiring adding extra stuff to your code like alt text, table summaries, ARIA information that can be difficult to test by developers who are not assistive technology users themselves.The arrival of HTML5 ha...

   HTML5,Accessibility,Video,Music,Canvas     2011-08-19 08:13:44

  Don’t Call Yourself A Programmer, And Other Career Advice

If there was one course I could add to every engineering education, it wouldn’t involve compilers or gates or time complexity.  It would be Realities Of Your Industry 101, because we don’t teach them and this results in lots of unnecessary pain and suffering.  This post aspires to be README.txt for your career as a young engineer.  The goal is to make you happy, by filling in the gaps in your education regarding how the “real world” actually works.  ...

   Career,Programmer,Advice,Low level,Development     2011-10-29 07:09:23

  Coding tricks of game developers

If you've got any real world programming experience then no doubt at some point you've had to resort to some quick and dirty fix to get a problem solved or a feature implemented while a deadline loomed large. Game developers often experience a horrific "crunch" (also known as a "death march"), which happens in the last few months of a project leading up to the game's release date. Failing to meet the deadline can often mean the project gets cancelled or even worse, you lose your job. So w...

   Tricks,Advice,Gamedesign,Plan     2012-02-12 04:50:30

  Erlang Style Concurrency

Introduction On an evolutionary scale of innovation from one to ten (one being Bloomberg and Citi Group, eight being Google and Cirque Du Soleil, and ten being the company you couldn't imagine in your wildest dreams), the company I work for is about a three1. Being employed by this bastion of ingenuity affords me certain opportunities I can't get elsewhere. For example, every developer gets to interview potential...

   Erlang,Concurrency,Lock,Message,Innovation     2012-01-03 10:44:44

  32-bit vs 64-bit

I have knowledge on 32-bit vs 64-bit, but not very clear minded. Here is a good article I found about it. http://www.techsupportalert.com/content/32-bit-and-64-bit-explained.htm   Understand there are 3 things involved: CPU, OS and application. To work on 64-bit, first thing first is: you need a 64-bit CPU. 64-bit CPU usually provide emulation for 32-bit system. Though some 32-bit application still cannot run on 64-bit OS, because they might contain 16-bit code. 32-bit system won't have com...

       2015-12-08 03:04:01